Difference between revisions of "Caesars Palace (NES)"
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(Sources: [[:File:Caesars Palace - NES - Credits.JPG|NES]], [[:File:Caesar's Palace - GB - Credits.png|GB]]) | (Sources: [[:File:Caesars Palace - NES - Credits.JPG|NES]], [[:File:Caesar's Palace - GB - Credits.png|GB]]) | ||
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+ | There are no in-game credits, but they can be found in the game's instruction manual. However, the manual incorrectly lists the developers as doing the Game Boy version. To prove that this isn't true, the credits for the Game Boy version have also been attached. | ||
===Game Rip=== | ===Game Rip=== |
Revision as of 06:54, 8 August 2020
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Caesars Palace is a gambling game based on the popular Las Vegas casino of the same name. The player starts out with $1000 that is given to him/her by Suzy, the cashier. The player must play the following games to earn as much money as they can: Video Poker, Slot Machines, Big Six/Wheel of Fortune, Blackjack, and Roulette. As a joke, the player can even click on the bathroom doors and hear the flushing sounds of the toilets.
The game lacks a save feature, which means that any jackpots you win will instantly disappear the moment you're done playing. The more money the player earns, the better car he/she will leave the casino in, which is a rather disappointing ending. The game Vegas Dream (NES) is a much more interesting casino experience. Obviously, once you run out of money, the game is over and the player leaves in a bus which has an ad for Realtime Associates (The game's development company.)
Screenshots
This page needs more screenshots. |
Music
The music is just about perfect for the game. The player gets to hear jazzy and bossa nova music by David Hayes. The only problem with the music is like with most video game music, it can get annoying after you hear it too many times. Dave wrote the game's music in Cakewalk and his MIDI files were then arranged by David Warhol who then converted them to the NES. Another bad thing about the music is that there's only four songs in the game, and only two of them play while you're in the casino, and there's no music while you're playing a game. Unlike the GameBoy version, the credits aren't in the game, but rather in the manual, so unless you didn't buy this complete in box, chances are you wouldn't be able to see the people behind the NES port. The manual states the credits are from the Game Boy version. To disprove this, we have also added the source for the Game Boy version.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Title | David Hayes | David Warhol | 1:21 | Download | |
02 | In Game 1 | David Hayes | David Warhol | 1:14 | Download | |
03 | In Game 2 | David Hayes | David Warhol | 1:16 | Download | |
04 | Ending | David Hayes | David Warhol | 1:01 | Download |
Credits
- Ripper: Memblers
- Recorder: Doommaster1994
- Manual Credits:
- Composer: David Hayes
- Project Manager: David Warhol credited as David Warhol, Realtime Associates
There are no in-game credits, but they can be found in the game's instruction manual. However, the manual incorrectly lists the developers as doing the Game Boy version. To prove that this isn't true, the credits for the Game Boy version have also been attached.
Game Rip
Format2 |
Download |
Size |
Download | 5 KB |
Ripping NES music is a very arduous process that is beyond the scope of this site.
The Nosefart NSF player does not play back this rip properly. The recording was made with Not So, Fatso!.
Releases
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Links
- Pages with broken file links
- Nintendo Entertainment System Games
- Games Released In 1992
- Games Developed By Realtime Associates
- Games
- Caesars Palace (NES)
- Missing Screenshots
- Games By David Hayes
- Games By David Warhol
- Games That Use NSF
- Old Rip Layout
- Games Released In USA
- Games Published By Virgin Interactive Entertainment
- Needed Song Descriptions