Difference between revisions of "BugBomber (C64)"
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{{Infobox Game | {{Infobox Game | ||
− | | Title | + | | Title = BugBomber |
− | | BoxArt | + | | BoxArt = BugBomber - C64 - Germany.jpg |
− | | | + | | Platform = {{Platform|Commodore 64}} |
− | | | + | | Year = 1992 |
− | | Year | + | | Developer = {{Developer|Kingsoft|Kingsoft GmbH}} |
− | | Developer | ||
}} | }} | ||
− | '''BugBomber''' | + | '''BugBomber''' is a [[Bomberman]]-esque multiplayer action game where you try to destroy computer bugs and your opponents with bombs, landmines, bolts of energy, and seeker robots in the matrix of a computer's memory. Power-ups randomly appear on the screen and increase your abilities if you get them and each of the four possible players are uniquely drawn. |
==Screenshots== | ==Screenshots== | ||
Line 34: | Line 33: | ||
==Music== | ==Music== | ||
− | The only music in ''BugBomber'' is a title screen theme which was | + | The only music in ''BugBomber'' is a title screen theme which was composed by [[Chris Hülsbeck]], probably first for the Amiga and later converted to Commodore 64. |
===Recording=== | ===Recording=== | ||
− | {{TrackListBegin | + | {{TrackListBegin}} |
− | |||
− | }} | ||
{{TrackListEntry | {{TrackListEntry | ||
| Track = 1 | | Track = 1 | ||
| Title = BugBomber Theme | | Title = BugBomber Theme | ||
| Composer = {{TrackListComposer|Chris Hülsbeck}} | | Composer = {{TrackListComposer|Chris Hülsbeck}} | ||
− | |||
| DurationMin = 2 | | DurationMin = 2 | ||
− | | DurationSec = | + | | DurationSec = 30 |
| Game = BugBomber | | Game = BugBomber | ||
| Platform = DOS | | Platform = DOS | ||
Line 54: | Line 50: | ||
===Credits=== | ===Credits=== | ||
− | * '''Ripper:''' | + | * '''Ripper:''' High Voltage SID Collection |
− | * '''Recorder:''' [[User: | + | * '''Recorder:''' [[User:Professor Chaos|Professor Chaos]] |
* '''Game Credits:''' | * '''Game Credits:''' | ||
− | ** ''' | + | ** '''Sound-FX:''' {{Credits|Michael Detert}} |
+ | ** '''Title-Sound:''' {{Credits|Chris Hülsbeck|C.Huelsbeck ([[Kaiko|AUDIOS]])}} | ||
+ | ** '''Not Credited Programmer (Sound-FX):''' {{Credits|Helge Kozielek}} | ||
+ | ** '''Not Credited Programmer (Sound-FX):''' {{Credits|Markus Schneider}} | ||
+ | ** '''Not Credited Programmer (Title-Sound):''' {{Credits|Chris Hülsbeck}} | ||
− | (Source: | + | (Source: [[:File:BugBomber - C64 - Protection Check.png|Protection Check]], code recognition.) |
− | |||
===Game Rip=== | ===Game Rip=== | ||
{{Rips | {{Rips | ||
− | | Formats = {{Format|SID}} | + | | Formats = {{Format|SID}} |
− | | | + | | File = BugBomber (C64).zip |
}} | }} | ||
− | + | The music was recorded using VICE 3.2. | |
===Audio Devices=== | ===Audio Devices=== | ||
− | This game | + | This game uses the standard built-in Commodore 64 [[6581]] chip. |
==Releases== | ==Releases== | ||
Line 78: | Line 77: | ||
{{Publication | {{Publication | ||
| Title = BugBomber | | Title = BugBomber | ||
− | | BoxArt = | + | | BoxArt = BugBomber - C64 - Germany.jpg |
| Platform = {{Platform|Commodore 64}} | | Platform = {{Platform|Commodore 64}} | ||
| Publisher = {{Publisher|Kingsoft|Kingsoft GmbH}} | | Publisher = {{Publisher|Kingsoft|Kingsoft GmbH}} | ||
− | | Released = 1992- | + | | Released = 1992-0?-?? |
| Country = Germany | | Country = Germany | ||
}} | }} | ||
|} | |} | ||
+ | |||
+ | ==Links== | ||
+ | * [https://www.mobygames.com/game/c64/bug-bomber mobygames.com/game/c64/bug-bomber] - MobyGames. | ||
+ | * [https://gamefaqs.gamespot.com/c64/566343-bugbomber gamefaqs.gamespot.com/c64/566343-bugbomber] - GameFAQs. | ||
{{Series - BugBomber}} | {{Series - BugBomber}} |
Revision as of 20:52, 5 March 2020
BugBomber | ||||||
|
BugBomber is a Bomberman-esque multiplayer action game where you try to destroy computer bugs and your opponents with bombs, landmines, bolts of energy, and seeker robots in the matrix of a computer's memory. Power-ups randomly appear on the screen and increase your abilities if you get them and each of the four possible players are uniquely drawn.
Contents
Screenshots
Music
The only music in BugBomber is a title screen theme which was composed by Chris Hülsbeck, probably first for the Amiga and later converted to Commodore 64.
Recording
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
01 | BugBomber Theme | Chris Hülsbeck | 2:30 | Download |
Credits
- Ripper: High Voltage SID Collection
- Recorder: Professor Chaos
- Game Credits:
- Sound-FX: Michael Detert
- Title-Sound: Chris Hülsbeck credited as C.Huelsbeck (AUDIOS)
- Not Credited Programmer (Sound-FX): Helge Kozielek
- Not Credited Programmer (Sound-FX): Markus Schneider
- Not Credited Programmer (Title-Sound): Chris Hülsbeck
(Source: Protection Check, code recognition.)
Game Rip
The music was recorded using VICE 3.2.
Audio Devices
This game uses the standard built-in Commodore 64 6581 chip.
Releases
|
Links
- mobygames.com/game/c64/bug-bomber - MobyGames.
- gamefaqs.gamespot.com/c64/566343-bugbomber - GameFAQs.
BugBomber | |
BugBomber | • • |
Notable Songs | BugBomber Theme |
Notable Personnel | Chris Hülsbeck |
Notable Companies | Kingsoft |