Difference between revisions of "Bionic Commando PAL (C64)"
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− | {{ | + | {{Infobox Game |
− | | Title | + | | Title = Bionic Commando |
− | | BoxArt | + | | BoxArt = Bionic Commando PAL - C64 - Europe.jpg |
− | | | + | | Platform = [[Commodore 64]] |
− | + | | Year = 1988 | |
− | | Year | + | | Developer = {{Developer|Capcom|Capcom Co., Ltd.}}, {{Developer|Software Creations|Software Creations, Ltd.}} |
− | | | + | | Amazon = |
− | | | ||
}} | }} | ||
:''For other games in the series see [[Bionic Commando]].'' | :''For other games in the series see [[Bionic Commando]].'' | ||
− | '''''Bionic Commando''''' was ported to the Commodore 64 by two different companies, one in [[Bionic Commando NTSC (C64)|North America]] and this one for Europe. The PAL version in Europe is superior to the USA version with better | + | '''''Bionic Commando''''' was ported to the Commodore 64 by two different companies, one in [[Bionic Commando NTSC (C64)|North America]] and this one for Europe. The PAL version in Europe is superior to the USA version with better music, controls, and an overall more accurate portrayal of the original arcade game. As with the arcade game, you play Super Joe, a soldier with a bionic arm who must shoot and swing his way through five highly dangerous stages. The game is incredibly difficult, and the low-resolution graphics of the Commodore 64 don't make it any easier. |
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==Screenshots== | ==Screenshots== | ||
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{| align="center" | | {| align="center" | | ||
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|} | |} | ||
+ | ==Music== | ||
+ | {{Album Art|Bionic Commando PAL - C64 - Album Art.jpg}} | ||
− | |||
Most of the music is just a rearrangement of the original arcade music, although Tim Follin infused a bit of his own flair into the tracks. However, the loader and ending themes were composed especially for this game. Interestingly, Follin ported [[Heat Wave]], a track from the NES game and not found in the original arcade release. | Most of the music is just a rearrangement of the original arcade music, although Tim Follin infused a bit of his own flair into the tracks. However, the loader and ending themes were composed especially for this game. Interestingly, Follin ported [[Heat Wave]], a track from the NES game and not found in the original arcade release. | ||
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===Recording=== | ===Recording=== | ||
− | {{ | + | {{TrackListBegin |
− | | | + | | Arranger = Y |
− | | | + | }} |
− | | | + | {{TrackListEntry |
− | | | + | | Track = 1 |
− | | | + | | Title = Bionic Commando Loader |
− | | | + | | Composer = {{TrackListComposer|Tim Follin}} |
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 46 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 01 - Bionic Commando PAL - C64 - Bionic Commando Loader.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 2 | ||
+ | | Title = The Forest | ||
+ | | Composer = {{TrackListComposer|Harumi Fujita}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 3 | ||
+ | | DurationSec = 36 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 02 - Bionic Commando PAL - C64 - The Forest.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 3 | ||
+ | | Title = Heat Wave | ||
+ | | Composer = {{TrackListComposer|Junko Tamiya}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 2 | ||
+ | | DurationSec = 43 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 03 - Bionic Commando PAL - C64 - Heat Wave.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 4 | ||
+ | | Title = Infiltration | ||
+ | | Composer = {{TrackListComposer|Harumi Fujita}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 59 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 04 - Bionic Commando PAL - C64 - Infiltration.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 5 | ||
+ | | Title = Power Plant | ||
+ | | Composer = {{TrackListComposer|Harumi Fujita}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 3 | ||
+ | | DurationSec = 17 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 05 - Bionic Commando PAL - C64 - Power Plant.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 6 | ||
+ | | Title = Stop the Missile | ||
+ | | Composer = {{TrackListComposer|Harumi Fujita}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 2 | ||
+ | | DurationSec = 16 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 06 - Bionic Commando PAL - C64 - Stop the Missile.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 7 | ||
+ | | Title = End of Stage | ||
+ | | TitleLink = End of Stage - Bionic Commando | ||
+ | | Composer = {{TrackListComposer|Harumi Fujita}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 7 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 07 - Bionic Commando PAL - C64 - End of Stage.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 8 | ||
+ | | Title = Game Over | ||
+ | | TitleLink = Game Over - Bionic Commando | ||
+ | | Composer = {{TrackListComposer|Harumi Fujita}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 2 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 08 - Bionic Commando PAL - C64 - Game Over.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 9 | ||
+ | | Title = High Score | ||
+ | | TitleLink = High Score - Bionic Commando | ||
+ | | Composer = {{TrackListComposer|Harumi Fujita}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 32 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 09 - Bionic Commando PAL - C64 - High Score.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 10 | ||
+ | | Title = Ending | ||
+ | | TitleLink = Ending - Bionic Commando PAL (C64) | ||
+ | | Composer = {{TrackListComposer|Tim Follin}} | ||
+ | | Arranger = {{TrackListArranger|Tim Follin}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 54 | ||
+ | | Game = Bionic Commando (PAL) | ||
+ | | Platform = C64 | ||
+ | | Recording = 10 - Bionic Commando PAL - C64 - Ending.ogg | ||
}} | }} | ||
− | + | {{TrackListEnd}} | |
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===Credits=== | ===Credits=== | ||
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* '''Recorder:''' [[User:TheAlmightyGuru|TheAlmightyGuru]] | * '''Recorder:''' [[User:TheAlmightyGuru|TheAlmightyGuru]] | ||
* '''Game Credits:''' | * '''Game Credits:''' | ||
− | ** '''Musician:''' {{ | + | ** '''Musician:''' {{Credits|Tim Follin}} |
− | ** '''Not Credited Composer:''' {{ | + | ** '''Not Credited Composer:''' {{Credits|Harumi Fujita}} |
+ | ** '''Not Credited Composer:''' {{Credits|Junko Tamiya}} | ||
([[:File:Bionic Commando PAL - C64 - Credits.png|Source]]) | ([[:File:Bionic Commando PAL - C64 - Credits.png|Source]]) | ||
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===Game Rip=== | ===Game Rip=== | ||
− | {{ | + | {{Rips |
− | | | + | | Formats = {{Format|SID}} |
− | | | + | | File = Bionic Commando PAL (C64).zip |
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}} | }} | ||
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Ripping Commodore 64 music is a very arduous process that is beyond the scope of this site. | Ripping Commodore 64 music is a very arduous process that is beyond the scope of this site. | ||
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==Releases== | ==Releases== | ||
Line 154: | Line 182: | ||
| | | | ||
{{Publication | {{Publication | ||
− | | Title | + | | Title = Bionic Commando |
− | | BoxArt | + | | BoxArt = Bionic Commando PAL - C64 - Europe.jpg |
− | | | + | | Platform = {{Platform|Commodore 64}} |
− | | | + | | Publisher = {{Publisher|Capcom|Capcom Co., Ltd.}} |
− | | | + | | Released = 1988-??-?? |
− | + | | Country = EU | |
− | | Released | ||
− | | Country | ||
}} | }} | ||
|} | |} | ||
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==Links== | ==Links== | ||
− | * [http://www.mobygames.com/game/c64/bionic-commando mobygames.com/game/c64/bionic-commando] - | + | * [http://www.mobygames.com/game/c64/bionic-commando mobygames.com/game/c64/bionic-commando] - MobyGames. |
* [http://www.gamefaqs.com/c64/565708-bionic-commando gamefaqs.com/c64/565708-bionic-commando] - GameFAQs. | * [http://www.gamefaqs.com/c64/565708-bionic-commando gamefaqs.com/c64/565708-bionic-commando] - GameFAQs. | ||
* [http://en.wikipedia.org/wiki/Bionic_Commando en.wikipedia.org/wiki/Bionic_Commando] - Wikipedia. | * [http://en.wikipedia.org/wiki/Bionic_Commando en.wikipedia.org/wiki/Bionic_Commando] - Wikipedia. | ||
− | * [http://www.thealmightyguru.com/Reviews/BionicCommando/Wiki/index.php thealmightyguru.com/Reviews/BionicCommando/Wiki/index.php] Fan Page. | + | * [http://www.thealmightyguru.com/Reviews/BionicCommando/Wiki/index.php thealmightyguru.com/Reviews/BionicCommando/Wiki/index.php] - Fan Page. |
+ | |||
+ | {{Series - Bionic Commando}} |
Revision as of 16:55, 26 October 2016
Bionic Commando | ||||||
|
- For other games in the series see Bionic Commando.
Bionic Commando was ported to the Commodore 64 by two different companies, one in North America and this one for Europe. The PAL version in Europe is superior to the USA version with better music, controls, and an overall more accurate portrayal of the original arcade game. As with the arcade game, you play Super Joe, a soldier with a bionic arm who must shoot and swing his way through five highly dangerous stages. The game is incredibly difficult, and the low-resolution graphics of the Commodore 64 don't make it any easier.
Screenshots
Music
Most of the music is just a rearrangement of the original arcade music, although Tim Follin infused a bit of his own flair into the tracks. However, the loader and ending themes were composed especially for this game. Interestingly, Follin ported Heat Wave, a track from the NES game and not found in the original arcade release.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Bionic Commando Loader | Tim Follin | Tim Follin | 1:46 | Download | |
02 | The Forest | Harumi Fujita | Tim Follin | 3:36 | Download | |
03 | Heat Wave | Junko Tamiya | Tim Follin | 2:43 | Download | |
04 | Infiltration | Harumi Fujita | Tim Follin | 1:59 | Download | |
05 | Power Plant | Harumi Fujita | Tim Follin | 3:17 | Download | |
06 | Stop the Missile | Harumi Fujita | Tim Follin | 2:16 | Download | |
07 | End of Stage | Harumi Fujita | Tim Follin | 0:07 | Download | |
08 | Game Over | Harumi Fujita | Tim Follin | 0:02 | Download | |
09 | High Score | Harumi Fujita | Tim Follin | 0:32 | Download | |
10 | Ending | Tim Follin | Tim Follin | 0:54 | Download |
Credits
- Ripper: High Voltage SID Collection
- Recorder: TheAlmightyGuru
- Game Credits:
- Musician: Tim Follin
- Not Credited Composer: Harumi Fujita
- Not Credited Composer: Junko Tamiya
(Source)
Game Rip
Ripping Commodore 64 music is a very arduous process that is beyond the scope of this site.
Releases
|
Links
- mobygames.com/game/c64/bionic-commando - MobyGames.
- gamefaqs.com/c64/565708-bionic-commando - GameFAQs.
- en.wikipedia.org/wiki/Bionic_Commando - Wikipedia.
- thealmightyguru.com/Reviews/BionicCommando/Wiki/index.php - Fan Page.
Bionic Commando | |
Bionic Commando | • • • • • • |
Bionic Commando (NES Version) | • • • • • |
Bionic Commando: Elite Forces | |
Bionic Commando (7th Generation) | • • |
Bionic Commando: Rearmed 2 | • |
Notable Songs | Bionic Commando Theme • Heat Wave • Power Plant • Leap of Faith |
Notable Personnel | Harumi Fujita • Junko Tamiya • Kouji Murata |
Notable Companies | Capcom |