Difference between revisions of "Bionic Commando (GB)"
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− | Ripping Game Boy music is a very arduous process that is beyond the scope of this site. | + | Ripping Game Boy music is a very arduous process that is beyond the scope of this site. The soundtrack was recorded using the [[Game Emu Player]] in [[foobar2000]]. |
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− | The soundtrack was recorded using the [[Game Emu Player]] in [[foobar2000]]. | ||
Revision as of 18:10, 5 November 2014
Bionic Commando | ||||||||
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- For other games in the series see Bionic Commando.
Bionic Commando for the Game Boy is a remake of the Bionic Commando (NES) game. It is the same style of platform shooter and features a slightly easier to work with bionic arm. You control Rad by swinging him over various obstacles, shooting at enemies, and infiltrating enemy territory. Since the game is a remake, the main goal is the same: you're trying to rescue Super Joe and save the world from the evil empire. All references to Nazism and World War II have been eliminated, and there is a more high tech theme to the game. Although the game is grayscale, the graphics are wonderful, and some of them are even better than the original, and a stronger anime motif is used. A few tunes are reused in the game as well, though the Game Boy sound chip doesn't quite match up the NES.
Screenshots
Music
A couple of the songs from the Game Boy remake are based on the original arcade game and the NES port, but most of the music is unique. The game doesn't credit a composer, but Kouji Murata has claimed to have composed the new music and arranged the old tunes. The new music is still in the same style as the earlier games, and the arrangements are nicely made.
Recording
# |
Title |
Composer |
Arranger |
Length |
Listen |
Download |
01 | Prologue | Kouji Murata | Kouji Murata | 1:09 | |
Download |
02 | Map | Kouji Murata | Kouji Murata | 0:40 | |
Download |
03 | Area 0 | Kouji Murata | Kouji Murata | 2:18 | |
Download |
04 | Area 1 | Kouji Murata | Kouji Murata | 1:41 | |
Download |
05 | Heat Wave | Junko Tamiya | Kouji Murata | 2:15 | |
Download |
06 | Leap of Faith | Junko Tamiya | Kouji Murata | 1:34 | |
Download |
07 | Bionic Commando Theme | Harumi Fujita | Kouji Murata | 2:25 | |
Download |
08 | Neutral Area | Kouji Murata | Kouji Murata | 1:10 | |
Download |
09 | Area Clear | Kouji Murata | Kouji Murata | 0:10 | |
Download |
10 | Combat | Kouji Murata | Kouji Murata | 1:15 | |
Download |
11 | Boss | Kouji Murata | Kouji Murata | 0:55 | |
Download |
12 | Game Over | Kouji Murata | Kouji Murata | 0:07 | |
Download |
13 | Password Entry | Kouji Murata | Kouji Murata | 1:29 | |
Download |
14 | Epilogue | Junko Tamiya | Kouji Murata | 1:15 | |
Download |
15 | Unknown | Kouji Murata | Kouji Murata | 0:22 | |
Download |
Credits
- Ripper: Unknown
- Recorder: TheAlmightyGuru
- Game Credits:
- Not Credited Composer: Junko Tamiya
- Not Credited Composer: Harumi Fujita
- Not Credited Composer: Kouji Murata
Several songs are based on the original arcade music composed by Harumi Fujita (verified by Capcom). They may also have been based on the NES port which was arranged by Junko Tamiya (verified by Capcom). Kouji Murata lists this game in his works on his archived page.
(Source: Kouji's website [1]; game lacks credits)
Game Rip
Ripping Game Boy music is a very arduous process that is beyond the scope of this site. The soundtrack was recorded using the Game Emu Player in foobar2000.
Releases
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Links
- mobygames.com/game/gameboy/bionic-commando_ - Moby Games.
- gamefaqs.com/gameboy/585633-bionic-commando - GameFAQs.
- en.wikipedia.org/wiki/Bionic_Commando_%28Game_Boy%29 - Wikipedia.
- Games Released In 1992
- Games Developed By Capcom
- Games
- Bionic Commando (GB)
- Games By Junko Tamiya
- Games By Harumi Fujita
- Games By Kouji Murata
- Games Without Credits
- Games That Use GBS
- Games Released In Japan
- Game Boy Games
- Games Published By Capcom
- Games Released In USA
- Games Released In UK
- Games With Missing Box Art