Difference between revisions of "Big Nose Freaks Out (NES)"
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{{Infobox Game | {{Infobox Game | ||
− | | Title | + | | Title = Big Nose Freaks Out |
− | | BoxArt | + | | BoxArt = Big Nose Freaks Out - USA.jpg |
− | | | + | | Platform = {{Platform|Nintendo Entertainment System|NES}} |
− | | | + | | Year = 1992 |
− | | Year | + | | Developer = {{Developer|Codemasters}} |
− | | | + | | Amazon = B000BYIKXO |
− | | | ||
− | | Amazon | ||
}} | }} | ||
− | '''''Big Nose Freaks Out''''' is an action game developed by Codemasters and published by Camerica. It is based on the Big Nose the Caveman franchise that was popular on early home computers such as the Commodore 64 and Amiga. | + | '''''Big Nose Freaks Out''''' is an action game developed in 1992 by Codemasters and published by Camerica. It is based on the Big Nose the Caveman franchise that was popular on early home computers such as the Commodore 64 and Amiga. The game was later released for Codemasters' Aladdin Deck Enhancer a year later. |
You play as Big Nose the Caveman, who must travel through a few different worlds. The goal of each level is to get to the end while collecting as many bones as possible (which act like the coins in [[Super Mario Bros. (NES)]]). | You play as Big Nose the Caveman, who must travel through a few different worlds. The goal of each level is to get to the end while collecting as many bones as possible (which act like the coins in [[Super Mario Bros. (NES)]]). | ||
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{{Screenshot | {{Screenshot | ||
− | | Image = | + | | Image = Big Nose Freaks Out - NES - Title Screen.png |
| Description = Title screen.}} | | Description = Title screen.}} | ||
+ | {{Screenshot | ||
+ | | Image = Big Nose Freaks Out - NES - Gameplay 1.png | ||
+ | | Description = Viewing a cutscene.}} | ||
+ | {{Screenshot | ||
+ | | Image = Big Nose Freaks Out - NES - Gameplay 2.png | ||
+ | | Description = Killing off an enemy.}} | ||
|} | |} | ||
+ | |||
+ | {{Issue Screenshots}} | ||
==Music== | ==Music== | ||
− | The game's music has a short soundtrack, but is very well composed. The triangle channel in the title screen makes a neat little 'plok!' sound most of the song, accompanied by arpeggios and a catchy drum loop. It also starts out with a nice chromatic-major scale which sounds both catchy and suspenseful. Unfortunately, there is no in-game music so all you're hear is the sound effects and stark silence. There are a few other songs for events in the game, but that's all you'll be hearing. | + | The game's music has a short soundtrack, but is very well composed. The triangle channel in the title screen makes a neat little 'plok!' sound most of the song, accompanied by arpeggios and a catchy drum loop. It also starts out with a nice chromatic-major scale which sounds both catchy and suspenseful. Unfortunately, there is no in-game music so all you're hear is the sound effects and stark silence. There are a few other songs for events in the game, but that's all you'll be hearing, like the intermission theme which plays during the cutscenes and level complete screens. It sounds very similar to a song from Linus Spacehead's Cosmic Crusade (NES), another game composed by Allister. The Continue Awarded jingle is just a rendition of the first part of the title screen. |
− | The music was made by the | + | The music was made by the famous [[Allister Brimble]]. Allister said he wrote the music in a tracker program he wrote, which converted his music over to [[Gavin Raeburn]]'s NES sound driver. |
===Recording=== | ===Recording=== | ||
− | {{ | + | {{TrackListBegin |
− | | | + | | Extra4 = Programmer |
− | | | + | }} |
− | | | + | {{TrackListEntry |
− | | | + | | Track = 1 |
− | | | + | | Title = Title Screen |
− | | | + | | Composer = {{TrackListComposer|Allister Brimble}} |
− | | | + | | Extra4 = [[Gavin Raeburn]] |
+ | | DurationMin = 3 | ||
+ | | DurationSec = 42 | ||
+ | | Game = Big Nose Freaks Out | ||
+ | | Platform = NES | ||
+ | | Recording = 01 - Big Nose Freaks Out - NES - Title Screen.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 2 | ||
+ | | Title = Intermission Theme | ||
+ | | Composer = {{TrackListComposer|Allister Brimble}} | ||
+ | | Extra4 = [[Gavin Raeburn]] | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 18 | ||
+ | | Game = Big Nose Freaks Out | ||
+ | | Platform = NES | ||
+ | | Recording = 02 - Big Nose Freaks Out - NES - Intermission Theme.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 3 | ||
+ | | Title = Game Over | ||
+ | | Composer = {{TrackListComposer|Allister Brimble}} | ||
+ | | Extra4 = [[Gavin Raeburn]] | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 2 | ||
+ | | Game = Big Nose Freaks Out | ||
+ | | Platform = NES | ||
+ | | Recording = 03 - Big Nose Freaks Out - NES - Game Over.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 4 | ||
+ | | Title = Continue Awarded | ||
+ | | Composer = {{TrackListComposer|Allister Brimble}} | ||
+ | | Extra4 = [[Gavin Raeburn]] | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 4 | ||
+ | | Game = Big Nose Freaks Out | ||
+ | | Platform = NES | ||
+ | | Recording = 04 - Big Nose Freaks Out - NES - Continue Awarded.ogg | ||
}} | }} | ||
− | + | {{TrackListEnd}} | |
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===Credits=== | ===Credits=== | ||
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===Game Rip=== | ===Game Rip=== | ||
− | {{ | + | {{Rips |
− | | | + | | Formats = {{Format|NSF}} |
− | | | + | | File = Big Nose Freaks Out (NES).zip |
− | | | ||
}} | }} | ||
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− | Ripping NES music is a very arduous process that is beyond the scope of this site | + | The music was recorded in [[VirtuaNSF]]. |
+ | |||
+ | Ripping NES music is a very arduous process that is beyond the scope of this site. | ||
==Releases== | ==Releases== | ||
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{{Publication | {{Publication | ||
| Title = Big Nose Freaks Out | | Title = Big Nose Freaks Out | ||
− | | BoxArt = | + | | BoxArt = Big Nose Freaks Out - USA.jpg |
− | | | + | | Platform = {{Platform|Nintendo Entertainment System|NES}} |
− | | | + | | Publisher = {{Publisher|Camerica}} |
− | | | ||
− | | | ||
| Released = 1992-??-?? | | Released = 1992-??-?? | ||
| Country = USA | | Country = USA | ||
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{{Publication | {{Publication | ||
| Title = Big Nose Freaks Out (Alladin Deck Enhancer) | | Title = Big Nose Freaks Out (Alladin Deck Enhancer) | ||
− | | BoxArt = | + | | BoxArt = Big Nose Freaks Out (Aladdin) - USA.jpg |
− | | | + | | Platform = {{Platform|Nintendo Entertainment System|NES}} |
− | | | + | | Publisher = {{Publisher|Camerica}} |
− | | | ||
− | | | ||
| Released = 1993-??-?? | | Released = 1993-??-?? | ||
| Country = USA | | Country = USA | ||
}} | }} | ||
|} | |} | ||
+ | |||
+ | ==Links== | ||
+ | |||
+ | [[Category: Needed Song Descriptions]] |
Revision as of 07:29, 21 January 2018
Big Nose Freaks Out | ||||||||
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Big Nose Freaks Out is an action game developed in 1992 by Codemasters and published by Camerica. It is based on the Big Nose the Caveman franchise that was popular on early home computers such as the Commodore 64 and Amiga. The game was later released for Codemasters' Aladdin Deck Enhancer a year later.
You play as Big Nose the Caveman, who must travel through a few different worlds. The goal of each level is to get to the end while collecting as many bones as possible (which act like the coins in Super Mario Bros. (NES)).
The game had a short development team. It was designed and programmed by brothers Darren and Jason Falcus, graphics by Michael Muskett with music and sound by Allister Brimble.
Screenshots
This page needs more screenshots. |
Music
The game's music has a short soundtrack, but is very well composed. The triangle channel in the title screen makes a neat little 'plok!' sound most of the song, accompanied by arpeggios and a catchy drum loop. It also starts out with a nice chromatic-major scale which sounds both catchy and suspenseful. Unfortunately, there is no in-game music so all you're hear is the sound effects and stark silence. There are a few other songs for events in the game, but that's all you'll be hearing, like the intermission theme which plays during the cutscenes and level complete screens. It sounds very similar to a song from Linus Spacehead's Cosmic Crusade (NES), another game composed by Allister. The Continue Awarded jingle is just a rendition of the first part of the title screen.
The music was made by the famous Allister Brimble. Allister said he wrote the music in a tracker program he wrote, which converted his music over to Gavin Raeburn's NES sound driver.
Recording
# | Title | Composer | Programmer | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Title Screen | Allister Brimble | Gavin Raeburn | 3:42 | Download | |
02 | Intermission Theme | Allister Brimble | Gavin Raeburn | 1:18 | Download | |
03 | Game Over | Allister Brimble | Gavin Raeburn | 0:02 | Download | |
04 | Continue Awarded | Allister Brimble | Gavin Raeburn | 0:04 | Download |
Credits
- Ripper:
- Recorder: Doommaster1994
- Game Credits:
- Music By: Allister Brimble
- Uncredited Programmer: Gavin Raeburn
(Source)
Most Codemasters games on the NES lacked credits, and even the ones that did have credits left out the composer's name, so it's very fortunate to see the credits. The credits appear as soon as you turn on the game.
Game Rip
The music was recorded in VirtuaNSF.
Ripping NES music is a very arduous process that is beyond the scope of this site.