Difference between revisions of "Beverly Hills Cop (AMI)"

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| Year      = 1990
 
| Year      = 1990
 
| Developer = {{Developer|Tynesoft|Tynesoft Computer Software}}
 
| Developer = {{Developer|Tynesoft|Tynesoft Computer Software}}
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| Amazon    =
 
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'''Beverly Hills Cop''' for Commodore 64 is the licensed game loosely based on self-titled movie in the genre of platformer shooter.  
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'''Beverly Hills Cop''' is the licensed game loosely based on self-titled movie in the genre of platformer shooter.  
  
 
In this game you take a role of the law enforcer, Axel Foley (character of the original film). This game is actually a couple of four sub-games. In the first Axel Foley visits a warehouse to shoot out some bad guys. The second involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style.  In the third you must cross the grounds of a mansion, shooting anyone who gets in your way. The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.
 
In this game you take a role of the law enforcer, Axel Foley (character of the original film). This game is actually a couple of four sub-games. In the first Axel Foley visits a warehouse to shoot out some bad guys. The second involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style.  In the third you must cross the grounds of a mansion, shooting anyone who gets in your way. The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.
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{{Screenshot
 
{{Screenshot
 
| Image      = Beverly Hills Cop - AMI - Warehouse.png
 
| Image      = Beverly Hills Cop - AMI - Warehouse.png
| Description = Searching for thungs on the warehouse.}}
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| Description = Searching for thugs on the warehouse.}}
 
{{Screenshot
 
{{Screenshot
 
| Image      = Beverly Hills Cop - AMI - TNT.png
 
| Image      = Beverly Hills Cop - AMI - TNT.png
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== Music ==
 
== Music ==
The only tracks in this level is [[Axel F]] cover from the movie. Unlike other ports of [[Beverly Hills Cop]], this was arranged by [[Ron Klaren]]. Even thought the manual credits [[David Whittaker]] as arranger, he didn't compose music in [[MOD]] format ever (only [[DW]] because of use of custom engine), and it was verified that it was Ron. Music style also doesn't fit with other ports - it's more cover than remix.
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The only track in this game is [[Axel F]] cover from the movie. Unlike other ports of [[Beverly Hills Cop]], this was arranged by [[Ron Klaren]]. Even though the manual credits [[David Whittaker]] as arranger, he didn't compose music in [[MOD]] format for Amiga ever (only [[DW]] because of use of custom engine), and it was verified that it was Ron. Music style also doesn't fit with other ports - it's more cover than remix.
  
 
=== Recording ===
 
=== Recording ===

Latest revision as of 05:37, 8 December 2016

Beverly Hills Cop
Beverly Hills Cop - AMI - US.jpg
Platform: Amiga
Year: 1990
Developer: Tynesoft Computer Software

Beverly Hills Cop is the licensed game loosely based on self-titled movie in the genre of platformer shooter.

In this game you take a role of the law enforcer, Axel Foley (character of the original film). This game is actually a couple of four sub-games. In the first Axel Foley visits a warehouse to shoot out some bad guys. The second involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. In the third you must cross the grounds of a mansion, shooting anyone who gets in your way. The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.

The critics didn't like this game because of bad gameplay and bad controls, however it has nice graphics and music.

Screenshots

Beverly Hills Cop - AMI - Title.png

Title screen featuring Axel Foley.

Beverly Hills Cop - AMI - Highscores.png

High scores of this game.

Beverly Hills Cop - AMI - Level 1.png

Beginning of the level 1.

Beverly Hills Cop - AMI - Warehouse.png

Searching for thugs on the warehouse.

Beverly Hills Cop - AMI - TNT.png

Shooting near the TNT bundle is a dangerous thing.

Music

The only track in this game is Axel F cover from the movie. Unlike other ports of Beverly Hills Cop, this was arranged by Ron Klaren. Even though the manual credits David Whittaker as arranger, he didn't compose music in MOD format for Amiga ever (only DW because of use of custom engine), and it was verified that it was Ron. Music style also doesn't fit with other ports - it's more cover than remix.

Recording

# Title ComposerArranger Length Listen Download
01 Axel F Harold FaltermeyerRon Klaren 2:59
Download

Credits

(Source)

As said above, the manual credits are wrong for this port.

Game Rip

Format

Download

MOD.png

Download

(Info)


Music was composed using SoundTracker in MOD format - usual case for Commodore Amiga.

Audio Devices

The game use standard Commodore Amiga MOS Technology 8364 chip.

Releases

  USA.svg   USA
Beverly Hills Cop - AMI - US.jpg
Title: Beverly Hills Cop
Platform: Amiga
Released: 1990-??-??
Publisher: Tynesoft Computer Software

Links